First-Person Driving
Reported detailed vehicle interiors — working gauges, touchscreens, door panels — support first-person driving; a metro system was fan-spotted in Trailer 2.
- Status
- Reported
- Evidence
- Detailed interiors in official material
- Cockpit detail
- Functional gauges, touchscreens, door panels
- Metro sighting
- Fan-spotted in Trailer 2
Reporting around GTA 6's trailers and screenshots describes vehicle interiors far more detailed than in past games — functional gauges, touchscreens and modeled door panels — built to support first-person driving. That level of cockpit detail points to driving becoming a much more immersive part of the experience than the series has offered before. It is reported rather than officially announced: Rockstar has not published a first-person feature list, so the interiors evidence rests on reporting and released imagery rather than a stated mode.
The vehicles themselves give the reporting a confirmed backdrop. Community trackers have identified more than 200 vehicles in official material — a fan tally, not a Rockstar number — and named trailer-spotted models include Jason's Vapid Ganado and the Ultimate Edition's 1995 Grotti Cheetah; see vehicles for the roster. Detailed interiors also intersect with confirmed customisation, since Rockstar's official screenshots show mod shops offering customisable interiors alongside rims and paint — see vehicle customization.
The metro sighting
Among the fan discoveries compiled by Dexerto from Trailer 2 is a returning metro system, spotted in footage alongside details like Lucia's ankle monitor. It is a fan find rather than a confirmed transport feature, but a rail layer would fit a Vice City built for street-level immersion. Whether players can ride it, and whether first-person driving extends across every vehicle class, remains unshown as of August 2026 — the honest framing is detailed cockpits confirmed in imagery, with the mode they imply still awaiting gameplay footage.