Every Confirmed GTA 6 Location in the State of Leonida: A Complete Map Guide
by 6Charts Team Category: guides 7 min readFrom Vice City's Art Deco coast to the Everglades-inspired Grassrivers and the Florida Keys-inspired Leonida Keys, here's every confirmed region in the GTA 6 map.
The State of Leonida is the largest open world Rockstar has ever built. Based on frame-by-frame trailer analysis from the community (over 5,000 frames catalogued), fan-built interactive maps at stateofleonida.net and gta6map.io that are estimated at 95-98% accuracy, and cross-referenced reporting from GTABoom, GTABase, GamesRadar, and Dexerto, here is everything currently confirmed or strongly identified about the GTA 6 map.
How Big Is the Map?
Fan analysis of both trailers estimates the playable area at over 200 square kilometers, more than 2.5 times the size of GTA 5's map, which clocked in at roughly 81 square kilometers. That number has not been officially confirmed by Rockstar, but the methodology behind it, comparing known distances between landmarks across trailer frames, has held up consistently across independent analyses.
The State of Leonida is a Florida analog, stretching from the dense Vice City metropolitan area in the south through coastal plains, industrial zones, swamplands, and mountain wilderness further inland and north. The geography mirrors Florida's actual layout: urban and coastal in the south, more rural and unpredictable as you move away from the city.
Vice City: The Heart of the Map
Vice City is the central hub and the area with the most confirmed detail. The trailers have shown enough of it to piece together several distinct neighborhoods and landmarks.
Ocean Beach: The neon-soaked coastal strip lined with pastel Art Deco hotels, the visual signature of the city and the most recognizable sequence in both trailers.
Little Cuba: A neighborhood with visible panaderĂas (Cuban bakeries) and street culture drawn directly from Miami's Little Havana district.
VC Port: A cruise ship port that handles maritime traffic and creates a distinct dockside environment separate from the beach strip.
The Ocean View Hotel: The iconic hotel from the original GTA: Vice City (2002) appears to be recreated in the new map, a direct callback to the game's spiritual predecessor.
Vice City reads as a living metropolitan area rather than just a backdrop. The NPC simulation systems described in Rockstar's design language mean the city will feel populated in a way GTA 5's Los Santos did not quite achieve.
The Leonida Keys
South and southwest of Vice City, the Leonida Keys form a tropical archipelago modeled on the Florida Keys. Expect water-based traversal, island-hopping, and a more relaxed coastal atmosphere that contrasts with the intensity of the city. The Keys are likely to host fishing activities (confirmed via trailer) and provide natural geography for boat chases and coastal exploration.
Grassrivers
The Everglades analog. Grassrivers is a swampland region filled with wildlife, waterways, and the kind of environment that has no equivalent in GTA 5. One of the trailer's most-discussed moments shows a security camera clip of an alligator entering a convenience store, a direct reference to a real 2013 incident in Apopka, Florida. The region is an ecosystem with animals that behave as part of the simulation, not decorative scenery.
The swamp environment also creates natural opportunities for the wanted system mechanics. K-9 units that can track players through tall grass become a specific threat in a region defined by dense vegetation and low visibility.
Port Gellhorn
A decaying coastal city with a visible underground economy. Port Gellhorn appears to function as the map's grimy counterpoint to Vice City's neon glamour: economically depressed, structurally crumbling, and likely a hub for criminal activity and story missions. The contrast with Vice City is intentional, mapping to the economic inequality themes visible throughout the trailers.
Ambrosia
An industrial zone dominated by factories and biker gangs. Ambrosia fills the role that industrial districts have always played in GTA games: a place for organized crime, vehicle theft, and faction conflict. The biker gang presence suggests a distinct criminal ecosystem separate from the cartel and street gang activity visible in the Vice City sequences.
Mount Kalaga National Park
The mountain wilderness region, offering outdoor activities and terrain not seen in GTA since the Chiliad area of GTA 5. The national park framing suggests organized outdoor activities alongside the more chaotic uses players will inevitably find for mountainous terrain. Fishing, hiking, and wilderness exploration are all plausible activity types for this region given what has been confirmed for the game broadly.
The Tisha-Wocka Flea Market
A specifically named location in community research, referencing the real-world Swap Shop flea market in Fort Lauderdale. The Tisha-Wocka market is the kind of hyper-local Florida detail that Rockstar excels at: a real place with a real cultural identity, translated into the GTA universe with a renamed but recognizable analog. Flea markets and informal economies are a staple of South Florida life and fit the game's thematic focus on economic margins.
Confirmed Side Activities
Across both trailers, the following activities have been confirmed or strongly identified:
Organized street fighting
Fishing
Pool and billiards
Mini-golf
Gym workouts
These fill out what daily life looks like in Leonida outside of the main story. The range suggests Rockstar is building the same kind of activity ecosystem that made RDR2's world feel inhabited rather than just traversed.
What We Still Do Not Know
Fan maps are remarkably detailed, but Rockstar has not officially confirmed region names or borders for most of the map outside Vice City. The interior of the state, particularly anything north of the main story locations, remains sparsely documented. A third trailer will almost certainly show new geography.
What is already confirmed points to a map built around contrast: the glamour and grime of Vice City, the wildlife and danger of the swamps, the decay of Port Gellhorn, the industry of Ambrosia, the wilderness of Mount Kalaga. Florida contains multitudes, and Leonida looks like it will too.