Fans Rebuilt the GTA 6 Map Before Launch With the State of Leonida Project
by 6Charts Team Category: news 4 min readThe GTA VI Mapping community has pieced together an interactive map of Leonida from trailers, screenshots, and leaked coordinates. Here is how accurate it claims to be and what Rockstar has actually shown.
Months before anyone can drive across it, fans have reconstructed the GTA 6 map in remarkable detail. The GTA VI Mapping community, a Discord of more than 16,000 members led by a member known as YANIS, has built a public interactive map at map.stateofleonida.net. It reached version 13 on June 24, 2026, and it represents one of the most ambitious pieces of community detective work the series has seen.
Where GTA 6 is set
The game takes place in the fictional US state of Leonida, based on Florida, with a modernised Vice City (a Miami analog) at its centre. Rockstar has shown several named regions across its material, and the confirmed locations include Vice City, the Leonida Keys, Grassrivers, Mount Kalaga, and Port Gellhorn. Those are the fixed points the community has built everything else around.
How the fan map was built
The State of Leonida map rests on hard reference material. According to the project itself, it combines official trailers, more than 60 pre-order screenshots, leaked RAGE-engine coordinates from the 2022 leak used for triangulation, and months of analysis. The result catalogues roughly 1,441 landmarks, 42 leak-based markers, 50 trailer locations, and 37 screenshot matches. Notebookcheck covered the effort, highlighting just how much raw material has been cross-referenced to place each marker.
Triangulating leaked engine coordinates against trailer footage is painstaking work, and doing it across thousands of landmarks explains why it took a community this size and this long to reach version 13.
How accurate is it really?
This is the part to read carefully. Community members estimate the broad layout is around 95 to 98 percent accurate, while fine details like shops, roads, and interiors are the likeliest to differ. That accuracy figure is the community's own self-assessment, not verified against the unreleased game. Until GTA 6 ships, there is no way to check the map against the real thing, so treat the percentage as a confident estimate rather than a confirmed number.
The same caution applies to map size. Community estimates put GTA 6's world at near twice the size of GTA 5, but there is no official square-kilometre figure from Rockstar. The setting itself, Leonida and Vice City, is confirmed because Rockstar has shown it. The precise dimensions are not.
Why this matters for communities
A project like this does more than satisfy curiosity. Server builders and roleplay communities are already studying the layout, learning district names, road networks, and landmarks so they can hit the ground running the moment the game unlocks. The groups planning tomorrow's servers are treating the fan map as a study aid, and that head start could shape which communities feel polished on day one. You can follow that build-up through our news coverage and our servers directory.
GTA 6 releases November 19, 2026. When Leonida finally opens and the first communities plant their flags, 6Charts will be here to help you find, compare, and join them.